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TAG标签:LOL > 新闻公告 > 9月17日 LOL BETA测试最新补丁发布

9月17日 LOL BETA测试最新补丁发布

发布时间:09-10-21 15:56 来源:52pk整理 作者:佚名

中文汉化版制作中

Champions:

A New Champion Approaches: Corki, the Daring Bombardier

Phosphorus Bomb - Corki fires a bomb at a target location. In addition to dealing damage, the blast reduces an enemy's chance to hit by 50% and reveals nearby stealthed units for 4 seconds.

Valkyrie - Corki surges to target location, dropping bombs that create a trail of destruction for opponents who remain in the fire.

Gatling Gun - Corki's gatling gun fires rapidly, dealing 40% of his total damage twice a second in an area in front of him, and shredding the armor of enemies who are under continuous fire.

Ultimate: Missile Barrage - Corki fires a missile towards his target location that will collide with the first enemy it hits, dealing damage to units around the target. Corki stores one missile every 12 seconds up to 7 missiles total. Every 4th missile will be a Big One.

Passive: Uranium Coated Shells - Corki’s basic attacks deal 20% additional true damage.

A New Champion Approaches: Katarina, the Sinister Blade

Bouncing Blade - Katarina throws a dagger that hits multiple units, dealing magic damage equal to her total damage plus a bonus amount to the primary target. Each subsequent hit deals 15% less damage.

Killer Instincts:

Passive: Katarina's attack speed is increase each time she consecutively hits the same target.

Active: Katarina's next basic attack has a bonus effect. Bouncing Blade deals full damage to every target hit and reduces incoming healing to the targets hit, or after using Shunpo Katarina's dodge chance is increased for 3 seconds.

Shunpo - Katarina instantly moves to her target's location. If the target is an enemy, she deals magic damage.

Ultimate: Death Lotus - Katarina goes into a state of extreme focus, throwing daggers with unrivaled speed at one enemy champion for each level of the ability.

Passive: Voracity - If an enemy champion dies within 15 seconds of being hit by Katarina, she gains 50 gold and her cooldowns are reduced by 20 seconds.

Kayle (Light Remake)

Reckoning - Strikes a target dealing damage and slowing its movement speed and attack speed for 4 seconds.

The movement speed reduction is now 20-30% down from 20%-40%.

Removed the stun and double damage component after an ally dies.

Divine Blessing - Blesses a target allied Champion, healing them and increasing their movement speed for 20 seconds.

Changed the heal over time into a direct heal.

Righteous Fury - Ignites Kayle's sword with a holy flame, granting Kayle a ranged splash attack.

Removed the bonus damage, and lowered the duration of the spell.

Ultimate: Intervention - Bathes Kayle’s target in a holy light, rendering them immune to all damage for 4 seconds.

The cooldown was increased, but it can now be cast upon allies.

Passive: Holy Fervor - Kayle and nearby allied champions attack 10% faster. If an allied champion dies while under the effects of Holy Fervor, Kayle's Attack Speed is further increased as she attempts to avenge them.

Amumu

Stats

Reduced Base Armor from 21 to 18

Tantrum

Reduced On Being Hit Cooldown from 2 to 1

Modified Cooldown from 20/18/16/14/12 to 21/18/15/12/9

Bandage Toss

Reduced Damage from 75/140/205/275/350 to 80/140/200/260/320

Tristana

Stats

Reduced Attack Speed per Level from 3.1 to 2.8

Rocket Jump

Changed Cursor to Area of Effect Indicator

Buster Shot

Reduced Damage from 300/450/600 to 300/400/500

Blitzcrank

Stats

Reduced Health per Level from 104 to 100

Reduced Crit per Level from .4 to .3

Rocket Grab

Reduced Projectile Speed from 1700 to 1550

Increased Mana Cost from 130 to 140

Power Fist

Reduced Stun from .75 to .5

Static Field

Increased Cooldown from 45 to 60

Modified Silence from 3/4/5 to 3

Mana Barrier

Changed Proc from 200 Health to 20% of Maximum Health

Malphite

Changed Malphite’s Ability Hotkeys

Seismic Shard

Reduced Range from 790 to 700

Obduracy

Increased Cooldown from 16 to 20

Unstoppable Force

Updated Area of Effect to sync up with indicator

Increased Cooldown from 105/90/75 to 120/100/80

Reduced Range from 1300 to 1000

Land Slide (Passive)

Increased Armor to Damage Ratio from 50% to 70% 

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